//changjian
#include <weapon.h>

inherit SWORD;

void create()
{
    set_name("长剑", ({ "changjian","sword" , "chang jian" , "jian" }) );
    set_weight(7000);
    if( clonep() )
        set_default_object(__FILE__);
    else {
        set("unit", "把");
        set("long", "这是一把看起相当普通的长剑。\n");
        set("value" , 1000);
        set("material", "steel");
    }
    init_sword(25);

// These properties are optional, if you don't set them, it will use the
// default values.

    set("wield_msg", "$N「唰」地一声抽出一把$n握在手中。\n");
    set("unwield_msg", "$N将手中的$n插入腰间的剑鞘。\n");

    setup();
}
